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Mortal shell quenching acid locations
Mortal shell quenching acid locations










mortal shell quenching acid locations

I found that there’s a quick and painless way to take this entity out. I’ve beaten the Unchained final boss twice already: during my first Mortal Shell playthrough and during a New Game+ run. That means your goal is to take them out, but be careful not to get pulled into the maelstrom like the rest. Each one that gets sucked in will partially restore the boss’ health. While this maelstrom is churning, the Foundling adds will also spawn. Rather than “phases,” ol’ Big Bird will just summon a whirlpool at the center of the arena. Its final ability is why I said this isn’t a strict, two-phase encounter. Both of these will greatly damage you.Īs usual, the goal is to time your offensive which is whenever it does its regular dash attack: a couple of strikes, dodge its counter, then keep slashing it until it leaps away. This is followed by either a rolling attack with its body or a 360-degree spin attack. Likewise, the Unchained will sometimes fly to the air and crash down. When it leaps away from you, it can either send out powerful waves of water, or it’ll summon other Foundlings to attack.įor the waves, you need to dodge toward them to mitigate the damage and knockback:įor the Foundling mobs, there are roughly half a dozen of them though they’ll die in one hit:

mortal shell quenching acid locations

After a couple of strikes, roll away from its counter (which will happen like clockwork), and then move back in for a few more swings.Īfter doing a bit of damage, the Unchained will gain additional abilities.

mortal shell quenching acid locations

The idea here is to dodge its dashing attack, and then slash it a few times when it’s close. Smacking you with its tail if you’re behind it or at its sides.Pecking you with its beak in case you’re directly in front of it.A swipe that hits a wide angle with its left wing.The “tell” is when it leaps further away from you (though other abilities can also follow suit).Īnyway, the Unchained has several attacks once you’re close enough: Its main attack is a dashing swipe that’ll run you down. But, it does have a lot of tricks up its sleeves, err, wings. Unlike the other boss fights in Mortal Shell, the Unchained isn’t a strict, two-phase encounter. In any case, you’ll start the encounter against the Unchained, Mortal Shell‘s final boss. Who would’ve thought that an evil-looking giant chicken was an antagonist, eh? If you decide to follow the Old Prisoner, it’ll reveal itself to be the bad guy all along. Note: Before you jump down that hole, you can still explore and grind for some resources until you’re ready.

mortal shell quenching acid locations

Either choice would lead to the same outcome: it’ll disappear and you need to follow it. Then, inside Fallgrim Tower, you’ll return glands to the Old Prisoner - a gigantic, plague doctor bird.Īfter returning the third and final gland, the Old Prisoner asks if you can release its seal. From their lairs, you need to make your way back to Fallgrim which is now shrouded in mists. Mortal Shell‘s progression requires you to defeat three bosses - Crucix the Twiceborn, Imrod the Unrepentant, and Tarsus the First Martyr. Mortal Shell: Beating the final boss and reaching New Game+ Note: For more information, check out our Mortal Shell guides and features hub. Oh, and please remember that there will be major spoilers. After that, you’ll be able to do another playthrough in New Game+ mode. The Foundling’s journey in Mortal Shell will eventually culminate in a battle against the game’s final boss.












Mortal shell quenching acid locations